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Artillery Enhancements - Scalable Gears

Acquiring Enhancements

Enhancements can be looted from certain Assaults but have a very rare drop rate. Enhancements can be more quickly created by consuming Elite Tokens when performing certain Missions.

Elite Tokens are looted by engaging other Fleet Commanders in battle or by conducting Assaults. In a way, Elite Tokens are very similar to the Reputation Stat.

Step: 1
Gather Elite Tokens by being active in Project Galaxia;

Step: 2
Perform a variety of Missions to create the Enhancement Lv of choice (100% Drop rate);

Step: 3
Once Enhancements are collected, use The Lab to Enhance the Artillery Unit of choice.

Enhancing Artillery within The Lab

Please refer to the list of alchemy recipes in The Lab to know where those enhancements can be used. Here is a general idea how it works...

Ship level 1 REQUIRES Ship base level + Reactor level 1
Ship level 2 REQUIRES Ship level 1 + Reactor level 2
Ship level 3 REQUIRES Ship level 2 + Reactor level 3

Weapon level 1 REQUIRES Weapon base level + Accumulator level 1
Weapon level 2 REQUIRES Weapon level 1 + Accumulator level 2
Weapon level 3 REQUIRES Weapon level 2 + Accumulator level 3

Shield level 1 REQUIRES Shield base level + Generator level 1
Shield level 2 REQUIRES Shield level 1 + Generator level 2
Shield level 3 REQUIRES Shield level 2 + Generator level 3

Restrictions & Requirements

  • The Lab is now unlocked at Lv. 15
  • Unlocking Artillery as one levels' will also unlock corresponding Enhancement Recipes in The Lab
  • Elite Tokens are NOT sellable in the Galactic Market
  • Enhancements ARE sellable in the Galactic Market
  • Enhanced Artillery ARE sellable in the Galactic Market
  • Artillery Enhancements are SPECIFIC (Ex. A Reactor Enhancement can only Scale Ships, Accumulators Scale Weapons, & Generators Scale Shields)
  • Enhancement Recipes are RACE SPECIFIC (Ex. A Lephram can only Enhance Plasma Artillery, Andarak - Gamma, etc.)
  • Event Artillery CANNOT be Enhanced (Ex. Reflective Shields, Spacetime Robotics, Repair Bots, & Stealth Cargo Ships)
  • Expansion Artillery CAN be Enhanced (Ex. High Bursts, Dischargers, & Dark Gliders)
  • If NO Enhancement Recipe is in The Lab, that Artillery CANNOT be Enhanced

Information

When used in The Lab, the Gear Enhancement will increase the gear stats by 20% from the base stats for a level 1 enhancement, 40% from the base stats for a level 2 enhancement and 60% from the base stats for a level 3 enhancement.

Reactor
The Reactor Enhancement is used with Ships.

Reactor I
(Attack: 20% bonus, Defense: 20% bonus, Upkeep: 20% increase, Equipment Cost: 20% increase)

Reactor II
(Attack: 40% bonus, Defense: 40% bonus, Upkeep: 40% increase, Equipment Cost: 40% increase)

Reactor III
(Attack: 60% bonus, Defense: 60% bonus, Upkeep: 60% increase, Equipment Cost: 60% increase)

Accumulator
The Accumulator Enhancement is used with Weapons.

Accumulator I
(Attack: 20% bonus, Defense: 20% bonus, Upkeep: 20% increase, Equipment Cost: 20% increase)

Accumulator II
(Attack: 40% bonus, Defense: 40% bonus, Upkeep: 40% increase, Equipment Cost: 40% increase)

Accumulator III
(Attack: 60% bonus, Defense: 60% bonus, Upkeep: 60% increase, Equipment Cost: 60% increase)

Generator
The Generator Enhancement is used with Shields.

Generator I
(Attack: 20% bonus, Defense: 20% bonus, Upkeep: 20% increase, Equipment Cost: 20% increase)

Generator II
(Attack: 40% bonus, Defense: 40% bonus, Upkeep: 40% increase, Equipment Cost: 40% increase)

Generator III
(Attack: 60% bonus, Defense: 60% bonus, Upkeep: 60% increase, Equipment Cost: 60% increase)


Last modified 7 years ago Last modified on 07/28/2012 02:26:42 PM